DEBTORS - horny project news! [2024-09-27]
Hi there! I'm back with a quick update on the horny project :3
1. SPRITES OVERHAUL
New characters sprites for home scenes. Both for Paul and Claire. What's new and experimental is an option to ware clothes or go naked. Of course if you go out naked you can get in trouble like IRL xD As it used to be there will be separate sprites in case Claire is pregnant.
2. INTERFACE UPDATE - ACTIONS
The is no point to have decisions spreaded all arount the UI as it used to be. We had an alert bar at the top if you had unprotected sex with the guy. This time we will have a more convenient Actions Bar. It will be a scrollable box that organizes your possible actions ordered by urgency. In the preview, you can see all of them for both characters. However, most of them will be character-specific or unlocked based on previously made choices.
Actions are grouped into 4 categories:
- RED - Panic actions - these are the crucial actions you need to take in a specific time to avoid some kind of consequences
- WHITE - Quests and events actions- are storytelling-heavy events leading to different endings
- BLUE - Relations actions - talking to NPCs, negotiating with Hyenas etc.
- GOLD - Money actions - these allow you to earn money
___________________________
INFO: All materials shown in devlogs are work-in-progress and might change before the release of the build
Get Debtors
Debtors
Status | Released |
Author | Leo Nois |
Genre | Visual Novel |
Tags | Erotic, Furry, Management, Thriller |
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Comments
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These new features are really cool, looks very time saving and less clicking! Also the STD/and going out nude feature is interesting. I'm curious to know more about that
Awww :3 Thanks! I will definitely share it in future devlogs :3
Will there be more content related to the pregnancy content? Like having the babies and them looking like whoever the father is?
Depiction of babies in porn games is illegal. Sorry, but it won't happen on my watch
I didn't even think of it like that until you said it. Apologies!
I know. No worries. Many people ask about it because it's totally not obvious at first thought. But I'm thinking hard to solve it some other way <3
I hope i didn't miss out but did you add any cheats? (My apologies for always asking about cheats 😭)
Lol. There is a cheat box in the current version of the game! xD It's in the user interface at the right side of the screen
OH IM STUPID SORRY (and ty)
Loving all the quality of life improvements you're making!
I am curious, if it's okay, if you plan on implementing things based on stuff I've seen in the game so far? (Note: This is simply a curiosity. If you are, great! If you're not, that's entirely valid! Every game has to have a point where the development needs to stop and the game has to be finished.)
1.) Landlord "romance" - I remember there being an affection meter for him and was wondering if there are plans to have this bar go up.
2.) More macro/micro shenanigans - I like that you implemented that brief macro/micro scene in the cult update, but I was less excited that it was mostly a hetero-sex scene (which is strictly a preference thing. Quality-wise, it was good!). Was wondering if there was a chance of being able to invite Vito or another prominent male character in on the fun rather than Claire.
3.) Ability to more actively speak with Vito beyond the opening of the game and the end of the game. Right now, you can pay him with sex every day to lower the debt a little bit, but I think it'd be cool if, at certain thresholds of his affection level, he actively talks with you and, given dialogue options, that could have a chance to shape what kind of relationship you have with Vito by the end, whether that be a full master/slave, dom/sub relationship, something a bit more mutual, power bottom/sub top situation, or even a full role reversal on him!
Thanks again for making this game! You're doing absolutely amazing with how you're communicating to your players--moreso than almost anyone else on this platform--and it really shows the love and effort you're putting into this in a big way!
Cheers!
Good
Love this, once out I will most likely look into properly! :3
the interface update looks like an absolute dream, itll make trying to get endings alot faster and less mindless clicking till you get to the specific thing you need
Thanks! My idea is to reduce clicking to an absolute minimum. Also, I made a mistake last time when trying to navigate between locations by going between them. It's better to have quick travel. Same for work. I want a single button to grab salary money without any other actions.